![]() ![]() Score these treasures by tampering with items and clicking on discouraged actions. Presented with presentsīy consistently and insistently defying the orders, the community gets to have fun by winning packages and jigsaw puzzle pieces-as if disregarding the moody man was not entertaining enough. Given that the objective is to break the rules, his bet on a compliant apprentice is not promising. True to his volatile behavior, the narrator manically condemns the player and forces " Game Over" onto the screen after he hangs up the phone hang tight as the temperamental dictator will return to the scene, issuing the player a second chance to win his bet for him. Contradictorily, the gamer has already insinuated chaos by breaking vases, removing bookmarks, and flipping pictures. What was the bet in Dude, Stop?ĭuring the opening scenes, pay attention to the patronizing human being making a phone call initially, the call seems boring, however, the player can read through the subtitles or listen to the sound to process that the man is making a bet that the tester will behave. Press "Start" after viewing the rules to begin. Basic rules are provided upon the onset of the episode: play with a mouse instead of a joystick and look but do not touch objects. Within the beginning of the ordeal, disobedience is ironically required to advance. The condescending nature of the boss intentionally irks the user to provoke destructive behavior. Scroll down to " Start the game!" to continue through the denouncing course the main screen will pop up, as a result, to press " Play." The game begins with an impolite greeting from the narcissistic narrator meant to make everyone hate him immediately. On the other hand, it’s still a fun and unique experience, and we can only hope to see more in the future.The main goal of the game becomes apparent when the task requests don’t progress until havoc is wreaked. There are some sketchy sound effects included too, most of which play whenever you decide to do one thing or the other.ĭude, Stop kind of lacks content at the moment, which means that there are way too few puzzles to keep you entertained for longer than ten minutes. It’s not the game’s purpose to look good, however, so it probably won’t even matter in the end. Most of the objects and environments are hand drawn, and not very well. You cannot actually use the said trophies in any way, but at least you’ll have proof that you have resisted the temptation to act like a jerk.įrom a technical point of view, the game is pretty simple when it comes to visual quality. If you score 100% evil or 100% good, you receive a trophy. It is perfectly possible to solve the puzzles the right way, and you are presented with a statistic at the end of the stage. You are not forced to be evil either, on the other hand. In short, if you think something would be annoying, then it’s the proper way to go. If there’s a painting to admire in silence, you have to skew it and make it difficult to concentrate on the picture. If the box says “This way up”, then your task is to flip it. To start with, the game’s interface is drag-and-drop, which means that most puzzles require you to touch something or move objects around. As the developer puts it, people would probably get mad at you if they were watching you play, because it’s quite annoying to see someone do everything wrong. You essentially have to figure out how to solve the puzzles, but it is also acceptable that you do the exact opposite instead. It’s a lot of pressure to keep up appearances at all times, which is why most people refrain from doing things that annoy other people.ĭude, Stop is a unique puzzle game that aims to test your patience in a variety of ways. It may be a matter of personal preference, or just the fact that you don’t play well with others, but being the bad guy is refreshing every now and again. We all try our best to fit in, even when every instinct tells us to do exactly the opposite.
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